| Package | com.esri.aws.awx.map.handlers |
| Class | public class BaseOverlayMouseHandler |
| Inheritance | BaseOverlayMouseHandler BaseMouseHandler flash.events.EventDispatcher |
| Subclasses | MarkerMouseHandler, PolygonMouseHandler, PolylineMouseHandler, RedLineMouseHandler |
| Property | Defined by | ||
|---|---|---|---|
| applyToMap : Boolean | BaseOverlayMouseHandler | ||
![]() | map : IMap
The map reference.
| BaseMouseHandler | |
| overlayLayer : OverlayLayer
The overlayLayer to which the overlay will be added
| BaseOverlayMouseHandler | ||
| overlayObjectClass : *
Define the overlay object class to create instances of overlay objects for that layer.
| BaseOverlayMouseHandler | ||
| style : IStyle
| BaseOverlayMouseHandler | ||
| Property | Defined by | ||
|---|---|---|---|
| m_applyToMap : Boolean
If true, the overlay will be added to the overlay layer.
| BaseOverlayMouseHandler | ||
![]() | m_map : IMap
The IMap reference.
| BaseMouseHandler | |
| m_overlayLayer : OverlayLayer
The overlay layer to add the overlays to.
| BaseOverlayMouseHandler | ||
| m_overlayObject : OverlayObject
The created overlaye object.
| BaseOverlayMouseHandler | ||
| m_overlayObjectClass : Class
The overlay object class to create instances of overlay objects for the layer.
| BaseOverlayMouseHandler | ||
| m_style : IStyle
The overlay style.
| BaseOverlayMouseHandler | ||
| Method | Defined by | ||
|---|---|---|---|
|
BaseOverlayMouseHandler(overlayLayer:OverlayLayer = null, style:IStyle = null, applyToMap:Boolean = true)
Creates a new BaseOverlayMouseHandler.
| BaseOverlayMouseHandler | ||
|
cleanUp():void
Cleans up any extraneous handlers when mouse handler is removed.
| BaseOverlayMouseHandler | ||
![]() |
onClick(event:MouseEvent):void
Mouse click function handler.
| BaseMouseHandler | |
![]() |
onDoubleClick(event:MouseEvent):void
Mouse double-click function handler.
| BaseMouseHandler | |
![]() |
onMouseDown(event:MouseEvent):void
Mouse down function handler.
| BaseMouseHandler | |
![]() |
onMouseMove(event:MouseEvent):void
Mouse movement function handler.
| BaseMouseHandler | |
![]() |
onMouseOut(event:MouseEvent):void
Mouse out function handler.
| BaseMouseHandler | |
![]() |
onMouseOver(event:MouseEvent):void
Mouse over function handler.
| BaseMouseHandler | |
![]() |
onMouseUp(event:MouseEvent):void
Mouse up function handler.
| BaseMouseHandler | |
![]() |
onMouseWheel(event:MouseEvent):void
Mouse wheel function handler.
| BaseMouseHandler | |
| applyToMap | property |
applyToMap:Boolean [read-write]Implementation
public function get applyToMap():Boolean
public function set applyToMap(value:Boolean):void
| m_applyToMap | property |
protected var m_applyToMap:BooleanIf true, the overlay will be added to the overlay layer.
| m_overlayLayer | property |
protected var m_overlayLayer:OverlayLayerThe overlay layer to add the overlays to.
| m_overlayObject | property |
protected var m_overlayObject:OverlayObjectThe created overlaye object.
| m_overlayObjectClass | property |
protected var m_overlayObjectClass:ClassThe overlay object class to create instances of overlay objects for the layer.
| m_style | property |
protected var m_style:IStyleThe overlay style.
| overlayLayer | property |
overlayLayer:OverlayLayer [read-write]The overlayLayer to which the overlay will be added
Implementation public function get overlayLayer():OverlayLayer
public function set overlayLayer(value:OverlayLayer):void
| overlayObjectClass | property |
overlayObjectClass:* [read-write]Define the overlay object class to create instances of overlay objects for that layer.
Implementation public function get overlayObjectClass():*
public function set overlayObjectClass(value:*):void
| style | property |
style:IStyle [read-write]Implementation
public function get style():IStyle
public function set style(value:IStyle):void
| BaseOverlayMouseHandler | () | constructor |
public function BaseOverlayMouseHandler(overlayLayer:OverlayLayer = null, style:IStyle = null, applyToMap:Boolean = true)Creates a new BaseOverlayMouseHandler.
ParametersoverlayLayer:OverlayLayer (default = null) — The overlay layer to add the overlays to.
|
|
style:IStyle (default = null) — The overlay style. Default is null.
|
|
applyToMap:Boolean (default = true) — If true, the overlay will be added to the overlay layer.
|
| cleanUp | () | method |
public override function cleanUp():voidCleans up any extraneous handlers when mouse handler is removed.